Ads & Short Films
In the earlier part of my career as an artist, I have had the opportunity to engage in various projects that span a wide range of disciplines, including Look Development, Texture Creation, Concept Design, Lighting, and Compositing. In addition to contributing my individual skills, I also had the privilege of leading teams on several of these projects
Frito-lay : Queso
Responsible for look dev of all the assets, matte painting, led the lighting and compositing of all the shots.
Maya, Adobe Photoshop, Zbrush and Nuke.
TSG Logo
Responsible for look dev, lighting and compositing in different formats : HD 4K, HD 8K stereoscopic for theaters.
Maya, Arnold, Zbrush and Nuke.
Hubert’s Brain
Lighting and compositing.
Maya, Vray, Nuke
Rock Giant
Responsible for texturing painting, look development of all the assets - character, props, sets, and matte painting.
Adobe Photoshop, Zbrush, Maya
Nike
A montage of various social content and ad spots I directed produced and created with various artists.
Toys R Us Campaign
I was CG lead for two consecutive years on an advertising campaign, overseeing roughly eight spots per year.
Maya, Zbrush, Nuke
Frito-lay : Salsa
Character and set concept and style frames.
Adobe Photoshop, Zbrush